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Kickstarter, continued

in glhf

Let’s discuss. John Clark, from the comments section on the previous post:

Hey.. I certainly can explain more of how this all works and surely can shed some light on some things for you. CSN spent over 10K of our own investors budget last year on basically running the BYOC competitions, giveaways and raffles. We gave out over 40K in prizing from various sponsors, including 5 complete custom AMD PC’s. It is very important that CSN be there.. enough so that id software and QuakeCon have asked to be back. 24 hours a day.. for 3 straight days is what is required of our staff. Sleeping on the floor and not one admin engaging in anything other then working their asses off for 3 days.

This KS was about supporting our efforts to bring the 2900 participants of Quakecon and those that are not able to attend that same experience and more from last year. CSN Is very much a start up and I see no difference in asking for support of this then MLG taking 50 million in VC or asking for PPV of $20 to offset their costs to bring fans something they enjoy.

Please.. talk to me.. and I can fully explain this all to you. Something that are KS program can not explain is just how difficult it is to manage this. Having been involved with several large events.. there is nothing that compares to the work involved in running the BYOC at a LAN of this size.

I also.. actually disagree that KS is not a good thing for eSports and would actually add that I believe it is a good thing. KS and other programs like it open the door for small to mid sized organizations like CSN to offer the community more in eSports. It is an opportunity to prove that organizations like ours can be supported by the community without the high cost of an MLG or IPL event. Asking the community for support to provide the industry more options is not a bad thing. CSN does not have the brand name to reach out to Pizza Hut or Dr. Pepper and ask for 10K to cover expenses for major events. I suppose we could have just made an okay video montage and asked for donations, raised 50K and pocketed 48K of that for our own resources… would that have been a better choice?

BTW.. for the 2900 in the BYOC, it most certainly is worth the ‘buck-fifty’. Tournaments, raffles and giveaways.. for those at the event AND on-stream this year are not just ‘thrown together. If you dug a bit deeper you would have seen the number of tournaments we ran last year and the variety of game titles that we supported for the attendees. You like SC2? We ran 5 SC2 events and gave out more then $2000 in prizing for just those tournaments. This year will be no different and will also include on stream giveaways and raffles for those that do want to see SC2 played at QuakeCon. Oddly enough.. you mention that no one would want to tune in to the ‘happenings’ at the BYOC.. and yet over 6000 people were tuned in at almost all times .. even when there was nothing on stream but video feed from the BYOC floor…. interesting huh?

6000 on the stream is interesting certainly, I would have expected tumbleweeds. So that would easily work out to something in the tens of thousands as far as uniques over the course of the weekend, no? If we’re really equating amateur exhibition tournaments at QuakeCon to MLG’s Pay-Per-View model for the Arenas in which they’re shipping out the topmost talent they can possibly book, then I hope establishing a subscription model to such a similarly value-packed stream has been considered, and tossed out for some reason. With those numbers, if you can’t get five thousand of them to toss in a buck for a top quality stream, there’s other problems here.

MLG asks for money from fans in exchange for a product. People paid it because they saw $20 worth of value in the product they were exchanging it for.

If what you do is worth two bucks a head, why not ask the three thousand heads in the BYOC for a couple bucks? Or better yet, um, id?

I think I can fathom how large a logistical task is in front of you for QuakeCon. That’s not the point.

If I’m running a startup, trying to work my way towards a solvent business, there’s no way in hell I spend $10,000 in cash reserves, $40,000 in sponsor product, and three days worth of labor from my team to manage a substantial portion of one of the most well-known gaming events in existence, and do it without asking to be paid a single penny from the event organizers. I don’t see why that’s a problem which would concern the entire esports community. If you’re taking it on as a loss-leader for your company, that’s a pretty heavy loss-leader, I wouldn’t let it be one two years running, and I certainly wouldn’t turn around and ask the community at large to subsidize such a project.

The point I tried to make in my previous post is this: I don’t understand why a Kickstarter is an appropriate solution for a situation created by not requiring that you be properly paid for services rendered. If it’s so damn important that CSN be there to run the event, then it should be more than reasonable that you get paid for your services by the people that run the event. If you’re this integral to the QuakeCon experience, if your work there is of such a heroic magnitude as you describe, and CSN’s absence would be felt along the same line as not having enough chairs, then why the hell aren’t you being compensated for that?