Archive for September, 2011
BREAKING: CSPro still irrelevant.
Film at 11. Get in the Steam Store and we can talk. Until then, it’s an interesting hobby project.
This is what a federation is for.
Youthful immaturity cannot take the full hit for this one.
Egos, etc.
Zechs is right in that there’s quite a few big puffer fish in what is a little esports pond. Ego has reigned over substance since the beginning; it’s the only way to explain why the most prominent of the scene’s commentators are the most prominent. I think Sundance’s parallel in the sports world, one that [...]
A few thoughts about Timeshock
…and then I’ll leave it be. Just playing it again yesterday made me rediscover why I burned so many hours playing this back in the day. I’m curious why the hardcore sim genre seems to have pottered out and died. Were they just not profitable? Not just the pinball sims, or the various war sims, [...]
They don’t make ‘em like this anymore
I planned to write some code today. Instead, I’ve been playing this: This is Pro Pinball: Timeshock. It’s one of the first games I owned that ran on Windows/Pentium. Yup, it was made in 1997. Go get it.
One year of keekerdc.com
Yesterday, this here blog cleared its first year. At this point last year, I had just finished punching up my research into Singapore’s new CPL, and that article remains the most viewed piece of content here yet. A big thanks to all who frequent here; seriously, thank you. Some numbers, then, from the first year: [...]